![mono framework version 2.8 mono framework version 2.8](https://www.codeproject.com/KB/dotnet/1222079/dotNetFx20_2.png)
Mono does not seem to support JScript.NET. Note the different extensions - mod_managed will ignore. The built-in supported languages are F# (.fsx), VB (.vbx), C# (.csx) and JScript.NET (.jsx). These will be loaded and registered like normal. Scripts can define types that implement the plugin interfaces. Do be aware of multithreading issues, as multiple threads will be in your script at the same time. Staticvariablesaresharedacrossinvocationsofascript,sothatcachingandotherscenariosareenabled. Thisprovidesahugeperformanceincreaseoverloadingiteachtime. In contrast to other scripting environments, mod_managed loads your script into memory and initializes it once. At that point, it is exactly like having a precompiled plugin. Based on that, obtain the context via Script.GetAppContext(), Script.GetApiContext() or Script.GetApiBackgroundContext(). Inside the script, check the static variable to see how the script is being invoked: App,Apior, ApiBackground. Anentrypointmayreturnavalue,andmaytakeasinglestringarrayparameter, however, the return value is not checked, and the string array parameter will always be empty. Entry points must be public for use on Mono. Scripts must produce a valid entry point. Simply drop a script file in the managed directory, and mod_managed will compile it and load it into memory (and reload it when changed).
![mono framework version 2.8 mono framework version 2.8](https://www.mono-project.com/images/2019-02-13-plastic-scm-mono/windows-diff-window.png)
Mod_managed now supports scripting via any managed language. To force a reload,usethemanagedreloadcommand: "managedreloadmy.dll". The only notification provided is via the event. Then the previous version will be unloaded.
![mono framework version 2.8 mono framework version 2.8](https://bericht-erreichen.com/eyfl/nR2NY8dwus3TRbje7T1ZNQHaEq.jpg)
First, the file will be re-read and loaded. Any changes will trigger a reload of that file. Mod_managed will watch the managed directory for changes to loaded files and their config files.
Mono framework version 2.8 code#
This is also a way to get notified when your code is being loaded and perform initialization tasks. If any ILoadNotificationPlugin returns false from Load, the file will not be loaded. IApiPlugins can be run normally ("managed"/Execute), as well as in the background on their own thread ("managedrun"/ExecuteBackground).Ī third plugin interface, ILoadNotificationPlugin, is for controlling loading of scripts or assemblies. IApiPlugins can be called anywhere from FreeSWITCH. IAppPlugins are only called on sessions, say,fromthedialplan. If there are conflicts, the last loaded type will overwrite previous ones.
Mono framework version 2.8 full#
The name registered is the full name (Namespace.TypeName), as well as just the TypeName. Any assembly or script in the managed directory containing types implementing those interfaces will automatically get loaded and registered. There are two main plugin interfaces: IApiPlugin, and IAppPlugin. (For example, this may be "C:\freeswitch\debug\mod\managed".) mod_managed will not load if the "managed" subdirectory under the modules directory does not exist. Mod_managed automatically scans the \managed for managed modules. The best place for this line is in the languages sections. To load mod_managed at FreeSWITCH start up you will need to add "" to the. Mono 2.8+ support is now enabled by default, and older Mono versions are unsupported. If you are experiencing NullReferenceExceptions with any plugin run through the dialplan, make sure you have included the appropriate entry in your dllmap configuration: Linux Mono 2.8 and greater Build You do not need to create a symlink anymore. Almost all DllNotFoundExceptions are because of incorrect ld paths.Īs of November 2011, the error with finding libc.so has been resolved.